 |
The Mimic Game: Real-time Analysis and
Imitation of
Emotional Facial Expressions!
Yes it works! I have developed a system that analyses the facial
expression and the head orientation of a subject in real-time. The
expressions and the head pose are then autonomously reproduced by a
virtual character (the avatar uses its own motion system). It is NOT
cloning, it is real mimicry.
I will present it in a talk at SIGGRAPH 2010.
Find out more
on my research
page, and in my publications list
.
|
 |
Want to know what your face expresses?
The expressions are captured on a human face using a webcam and
projected in nonlinear fashion on a high-level representation of human
emotions. Usable, valuable information can thus be extracted from
low-level facial deformations
Find out more on my research page.
|
 |
You can download a video showing
a real-time cloning of emotional facial expressions.
The expressions are captured on a human face using a webcam and
automatically cloned on the face of an avatar.
Find out more on my research page.
|
 |
I have developped a system that
creates a simple and intuitive control interface to manipulate facial
expressions on virtual characters.
The interface is automatically generated from the analysis of real
human facial expressions.
Find out more demos or read the related research papers on my research page.
|